Math Masters game of DutchGames

DutchGames

How it all started

He Woke Up

With This Idea

In August 2024 our CEO Bart-Willem woke up with the idea of Math Masters. It was during a vacation in Budapest (Hungary) that he saw the circles and the dice of the game. Het made some notes in his phone and went back to sleep again. 30 minutes later he woke up again and added 4 of the 9 game rules to his notes. He woke up his wife and said to her: “I think I made a game and I don’t know what to do with it.” 20 months later Math Masters was released in 7 countries.

Vision for the future

What We

Stand For

Our vision for the future at DutchGames: we see a future in which educational games are an integral part of everyday life, at home and at school. We want to develop even more games that support different skills and enrich learning in the broadest sense of the word. In addition to mathematics, we also look at other educational themes, such as language, history and science, to create gaming experiences that encourage curiosity and critical thinking. We created Time Twister for children to learn to read the clock and Play25’s to train their math skills.

Our goal is to reach as many people as possible with our games and enrich their gaming experience. We are constantly working on developing new ideas and exploring innovative methods to make learning even more fun and engaging. With every new game release, we want to inspire and motivate players to continue on their learning journey.

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